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Reply #18: Not really. [View All]

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Hong Kong Cavalier Donating Member (1000+ posts) Send PM | Profile | Ignore Fri Dec-07-07 12:31 PM
Response to Reply #17
18. Not really.
Edited on Fri Dec-07-07 12:35 PM by Hong Kong Cavalier
There's no "Go for the eyes, Boo! GO FOR THE EYES!!!!" moments in Mass Effect. Urdnot Wrex is close, but it's typical of Bioware to make the hulking lizard alien the brutish, grizzled mercenary type. Not much else there.

On edit: there was a surprising amount of humor between the NPCs during one of the final missions, but nothing like what happened in the BG series.

It would have made more sense to make Wrex a lyrical scholar who quotes poetry or something. That would have been more memorable. As it is, I rarely used him in-game.
I usually used the asarian Liara (the blue-skinned alien you have a potential romantic plot with) and the quarian Tali'Zorah nar Rayya (she's in an encounter suit the entire time) because I simply can't stand encountering a crate or wall safe I can't open. So as a result, I have little combat strength in my party, but that never really presented a problem for me.

Minsc was one of the best characters ever, I must admit.

As for Neverwinter Nights II, you're right about the characters, although I haven't finished that game yet. I was more impressed by the overall improvements to the gameplay, though. Obsidian does good codework, I must admit. Their plot and characters still need work, though.
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